“Pokémon” is short for Pocket Monsters — so these are Pocket Buddhas. Collectible teaching cards in that aesthetic. Series I · The Awakened Ones.
Dharma teaching cards. The sun is Buddha-nature — always whole, never diminished; the veils are clouds that only hide it. One jewel runs the whole deck: hidden, then gleaming, then revealed.
▸ The whole path, Buddha-Nature → Buddha▸ The two veils, side by side▸ Iconography guide
Saṃsāra — the round of becoming. Turned by the three poisons, held in the jaws of Death; its six realms are the worlds we are reborn into, and beyond it a Buddha points the way out.
Placeholder art — final images by the artist
The hub of the Wheel — the engine that turns it all. Greed, hatred, and delusion, biting one another's tails; delusion at the root. Name each, and its antidote is already there.
Placeholder art — final images by the artist · Antidotes (Series II) become their own playable cards
Pratītyasamutpāda — dependent origination. The chain that turns the Wheel: each link conditions the next, and the loop closes on itself — until wisdom cuts the root (Ignorance), or awareness opens the gap between Feeling and Craving.
1 · Ignorance
2 · Formations
3 · Consciousness
4 · Name & Form
5 · Six Senses
6 · Contact
7 · Feeling
8 · Craving
9 · Grasping
10 · Becoming
11 · Birth
12 · Aging & Death
Placeholder art — final images by the artist · Cooperative “break the chain” mechanic to come
Series II — the cards you play. Every poison, veil, and link names its cure; here the cures become playable. The Six Pāramitās plus Loving-kindness and Mindfulness — and the chain breaks only when we cut it for one another.
Wisdom · Prajñā
Generosity · Dāna
Loving-kindness · Mettā
Patience · Kṣānti
Ethics · Śīla
Concentration · Dhyāna
Effort · Vīrya
Mindfulness · Sati
Series II gameplay layer · see the “Break the Chain” design note